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ModelingPaid
RizomUV
Dedicated UV unwrapping software built for speed and precision. Handles complex organic and hard-surface models with automatic seam detection, live packing optimization, and multi-tile UDIM support. Integrates as a live link with Blender, Maya, and 3ds Max. The fastest way to UV unwrap game assets, dramatically reducing a tedious pipeline step.
Best For
Speeding up UV unwrapping for large asset batches in game production
Primary Use Cases
- - Fast UV unwrapping for game assets
- - UDIM multi-tile UV layout
- - Live link with Blender and Maya
Suggested Learning Path
- 1.Start with primitive modeling
- 2.Practice topology flow on props
- 3.Learn optimization for engine import