Back to Toolkit
RizomUV
ModelingPaid

RizomUV

Dedicated UV unwrapping software built for speed and precision. Handles complex organic and hard-surface models with automatic seam detection, live packing optimization, and multi-tile UDIM support. Integrates as a live link with Blender, Maya, and 3ds Max. The fastest way to UV unwrap game assets, dramatically reducing a tedious pipeline step.

Best For

Speeding up UV unwrapping for large asset batches in game production

Primary Use Cases

  • - Fast UV unwrapping for game assets
  • - UDIM multi-tile UV layout
  • - Live link with Blender and Maya

Suggested Learning Path

  1. 1.Start with primitive modeling
  2. 2.Practice topology flow on props
  3. 3.Learn optimization for engine import

Quick Tip

Use the auto-seam tool first, then manually adjust only problem areas to save time.

Setup Notes

  • - Set project units before production
  • - Use naming conventions for meshes and materials

Similar Tools