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Marmoset Toolbag
RenderPaid

Marmoset Toolbag

Real-time rendering, texture baking, and material preview suite built for game artists. Render stunning portfolio presentations with PBR-accurate lighting, subsurface scattering, and ray-traced reflections. Its baker produces clean normal, AO, curvature, and thickness maps from high-to-low poly pairs. The standard tool for ArtStation-quality portfolio renders and lookdev across the game art industry.

Best For

ArtStation-quality portfolio presentations and texture baking

Primary Use Cases

  • - Portfolio-quality real-time renders and turntables
  • - Normal, AO, curvature, and thickness map baking
  • - Material and lighting lookdev for game assets

Suggested Learning Path

  1. 1.Lighting fundamentals
  2. 2.Material calibration
  3. 3.Portfolio composition

Quick Tip

Set up one reusable lighting scene and tweak per-asset for consistent portfolio quality.

Setup Notes

  • - Create reusable camera presets
  • - Standardize exposure and post-process settings

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