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Nuke
VFXPaid

Nuke

Foundry's node-based compositing and VFX software, the industry standard for film and cinematic trailer post-production. Handles multi-layer compositing, color grading, keying, rotoscoping, 3D camera tracking, and deep compositing. Used at ILM, Weta, and major game studios for cinematics. A key skill for artists moving between game trailers, cutscenes, and visual effects work.

Best For

Complex effects with non-destructive iteration

Primary Use Cases

  • - Procedural simulations
  • - Compositing and post passes
  • - Reusable effect systems

Suggested Learning Path

  1. 1.Simulation fundamentals
  2. 2.Layered effects workflows
  3. 3.Optimization for realtime or final output

Quick Tip

Prototype effect logic with simple geometry before high-detail assets.

Setup Notes

  • - Version your effect setups often
  • - Document cache and export settings

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