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VFXPaid
Nuke
Foundry's node-based compositing and VFX software, the industry standard for film and cinematic trailer post-production. Handles multi-layer compositing, color grading, keying, rotoscoping, 3D camera tracking, and deep compositing. Used at ILM, Weta, and major game studios for cinematics. A key skill for artists moving between game trailers, cutscenes, and visual effects work.
Best For
Complex effects with non-destructive iteration
Primary Use Cases
- - Procedural simulations
- - Compositing and post passes
- - Reusable effect systems
Suggested Learning Path
- 1.Simulation fundamentals
- 2.Layered effects workflows
- 3.Optimization for realtime or final output
Quick Tip
Prototype effect logic with simple geometry before high-detail assets.
Setup Notes
- - Version your effect setups often
- - Document cache and export settings