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AnimationFree
Cascadeur
AI-assisted 3D keyframe animation software with physics-based motion tools. Create realistic character animations using automatic secondary motion, balance correction, and trajectory editing without motion capture data. Supports humanoid and custom rigs. Free tier available for indie developers. Exports to FBX for use in Unreal Engine, Unity, Blender, and Maya animation pipelines.
Best For
Indie developers creating believable character animation without motion capture
Primary Use Cases
- - Physics-assisted keyframe animation
- - Quick character motion prototyping without mocap
- - Secondary motion and balance auto-correction
Suggested Learning Path
- 1.Blocking and posing
- 2.Spline and cleanup
- 3.Secondary motion and polish
Quick Tip
Use AutoPhysics after blocking key poses to get realistic weight and momentum for free.
Setup Notes
- - Lock rig controls naming early
- - Use shot-length constraints to avoid over-animating