Intro to Hand-Painted Textures
A demo lesson from our full Stylized Texturing course. Learn the basics of color theory and hand-painting wood grain in Photoshop or 3DCoat. We explore the distinct advantages of both software: the pixel-perfect control of Photoshop for intricate details and gradient maps, versus the seamless, seam-free painting experience in 3D Coat. You will learn how to bake lighting information into your Base Color, create stylized edge highlights, and manage a non-destructive layer stack to iterate quickly.
Mentors
Ruslan Shabelsky
Texture Lead
Texture Lead. Defined the hand-painted style for 10+ mobile titles.
Program Snapshot
Curriculum
1 modules covering fundamentals, guided production, and final polish for portfolio-ready output.
Results
Students finish with practical assets, documented workflow decisions, and presentation-ready project breakdowns.
Tools
Photoshop, 3DCoat
Audience
Aspiring and junior game artists.
Requirements
- Recommended level: Beginner
- Learning format: Pre-recorded
- Stable internet connection and a workstation capable of 3D software.
- Weekly practice schedule to complete assignments and revisions.
Offers
- Single plan available: Free
Software You Will Learn
Course Syllabus
Frequently Asked Questions
What’s the format of the course?
The format is pre-recorded lessons about the full creation process. ✅ Work files on every step ✅ Private Community where you can ask questions, share your work and install more bonus content.
Will I be able to earn money after the course?
Yes, depending on your results and skills. If you’re just starting in the industry – the ideal option is to complete all works that we created in the course and use this knowledge to build your portfolio. Your salary range, freelance opportunities depend entirely on the quality of your work and your portfolio.
Do you offer a refund policy?
Yes, we offer a 14-day money-back guarantee. If you are not satisfied with the course content for any reason, you can request a full refund within the first two weeks of purchase, provided you haven't completed more than 30% of the material.
Do I receive a certificate upon completion?
Absolutely. Upon finishing the course and submitting your final project for review, you will receive a signed N-hance School Certificate of Completion. This can be added to your LinkedIn profile and resume to validate your training.
Are the tools used free or paid?
We focus on accessible industry standards. Blender and Unreal Engine 5 are completely free. For paid software like ZBrush or Substance Painter, we often discuss free alternatives (like Blender's sculpting mode or Quixel Mixer) or student licenses, but professional pipelines typically require these specific tools.
How long do I have access to the course?
You get lifetime access to the course materials, including all future updates. Game software changes fast, and we regularly update our lessons to cover the latest versions of Blender, Unreal Engine, and other tools.